azure-core
Azure SDK Core Library for C++

Azure::Core (azure-core) provides shared primitives, abstractions, and helpers for modern Azure SDK client libraries written in the C++. These libraries follow the Azure SDK Design Guidelines for C++.

The library allows client libraries to expose common functionality in a consistent fashion. Once you learn how to use these APIs in one client library, you will know how to use them in other client libraries.

Getting started

Typically, you will not need to download azure-core; it will be downloaded for you as a dependency of the client libraries. In case you want to download it explicitly (to implement your own client library, for example), you can find the source in here, or use vcpkg to install the package azure-core-cpp.

Key concepts

The main shared concepts of Azure::Core include:

  • HTTP pipeline and HTTP policies such as retry and logging, which are configurable via service client specific options.
  • Handling streaming data and input/output (I/O) via BodyStream along with its derived types.
  • Accessing HTTP response details for the returned model of any SDK client operation, via Response<T>.
  • Polling long-running operations (LROs), via Operation<T>.
  • Exceptions for reporting errors from service requests in a consistent fashion via the base exception type RequestFailedException.
  • Abstractions for Azure SDK credentials (TokenCredential).
  • Replaceable HTTP transport layer to send requests and receive responses over the network.

Long Running Operations

Some operations take a long time to complete and require polling for their status. Methods starting long-running operations return Operation<T> types.

You can intermittently poll whether the operation has finished by using the Poll() method on the returned Operation<T> and track progress of the operation using Value(). Alternatively, if you just want to wait until the operation completes, you can use PollUntilDone().

{C++}
SomeServiceClient client;
auto operation = *client.StartSomeLongRunningOperation();
while (!operation.IsDone())
{
std::unique_ptr<Http::RawResponse> response = operation.Poll();
auto partialResult = operation.Value();
// Your per-polling custom logic goes here, such as logging progress.
// You can also try to abort the operation if it doesn't complete in time.
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
};
auto finalResult = operation.Value();

HTTP Transport adapter

Out of the box, the Azure SDK for C++ supports the libcurl and WinHTTP libraries as HTTP stacks for communicating with Azure services over the network. The SDK also provides a mechanism for customer-implemented HTTP transport adapter. You can learn more about the transport adapter in this doc.

Troubleshooting

Three main ways of troubleshooting failures are:

  • Inspecting exceptions
  • Enabling logging (Available in future release)
  • Distributed tracing (Available in future release)

Next steps

Explore and install available Azure SDK libraries.

Contributing

For details on contributing to this repository, see the contributing guide.

This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.microsoft.com.

When you submit a pull request, a CLA-bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (e.g., label, comment). Simply follow the instructions provided by the bot. You will only need to do this once across all repos using our CLA.

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.

Additional Helpful Links for Contributors

Many people all over the world have helped make this project better. You'll want to check out:

Reporting security issues and security bugs

Security issues and bugs should be reported privately, via email, to the Microsoft Security Response Center (MSRC) secur.nosp@m.e@mi.nosp@m.croso.nosp@m.ft.c.nosp@m.om. You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Further information, including the MSRC PGP key, can be found in the Security TechCenter.

License

Azure SDK for C++ is licensed under the MIT license.